Get to know some beautiful environments from ‘Dragon Quest Heroes II’

The popular Japanese developer Square Enix has launched a series of new images and details about Dragon Quest Heroes II: The Twin Kings and the Prophecy’s End, the next installment in the Dragon Quest series that will be released in Japan for PlayStation 4, PlayStation 3 and PlayStation Vita this coming May 27, 2016.

On this occasion we have news about several of the fields that we can explore in this installment, in which the company assures that we will see a lot of diversity of monsters depending on the environments in which we find ourselves.

“Rosa Woodland” is known to be a dark forest around Kretia. In the background the sunlight does not reach and mushrooms grow like grass. Additionally, things rarely grow too tall, although monsters take advantage of darkness and some obstacles to camouflage themselves.

“Rao Wasteland” is a rather dangerous land in which no human beings fit, and is connected to the three northern countries of Monstrea. Its grounds are covered with lava and poisonous swamp, while we can notice everywhere a variety of stones precious

“Amal Canyon” for its part is a mountain that reaches the height of the clouds and fulfills the function of being a border that separates Felnock from Kretia. In this terrain, rocks rain down on the narrow scaffolding of the mountain, and it is said that many have lost their balance there. The monsters that they sleep in heaven They normally live here.

Finally we have “Ihrim Snowfield”, a land covered with snow and ice at the foot of the sacred mountain Regen. The ancient ruins around still maintain their shape even in the current days. You can see very dangerous monsters that survive at this temperaturewander around protecting something.

You can enjoy the new screenshots of the game in the gallery below:


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