Crytek announces its new and free CryEngine V engine

The Game Developer Conference (GDC) that is being held these days is leaving us with a good number of interesting news, and although Currently occupied by virtual reality devicessuch as the PlayStation VR or the counterattack of Oculus Rift and its catalog of launch games, some companies are preparing to take a good position in the race of a technology that seems to have a great boom in 2016 after years in the shadows.

It is the example of Crytekthe company responsible for the Cry Engine and which yesterday presented a new iteration of its graphics engine, the Cry Engine Vwhich will offer full virtual reality support from HTC Vive, Oculus Rift, PlayStation VR and the rest, in addition to offering – and this is also important – support for DirectX 12.

The highlight of the engine is that it will be freeany developer will have access to the features of the engine and its source code as well as the CryEngine Marketplacea meeting point where anyone will find a large library with modules, sounds, 3D objects and other materials donated by the community.

As if that were not enough, anyone who wants to pay as contribution You will see how your money goes 70% to a foundation to support independent studies. A very strong move by Crytek to position itself in the world of virtual reality and graphics engines, and being in the elite of the world is not easy at all.

We leave you with him video of CryEngine V that Crytek distributed with some examples of games that are already using it like Sniper Ghost Warrior 3, SNOW, The Climb or Kingdom Come: Deliverance.

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a computer enthusiast with an insatiable appetite for problem-solving. After graduating with a degree in Computer Science in 2010, he embarked on a lifelong journey of exploring the intricacies of technology. For the past 25 years, Fred has dedicated himself to building custom PCs, mastering the art of hardware and software integration. With a deep-rooted belief in the power of coding, he has sought to unravel the complexities of life's challenges through lines of programming. From the early days of DOS 3.3 to the present, Fred has been a steadfast support for users, utilizing his knowledge to assist and guide others in navigating the ever-changing world of technology.