Shadow of the Beast the new project from Heavy Spectrum Entertainment Labs based on the classic 1989 installment released on Commodore Amiga, which will be released on PlayStation 4 this next May 17 2016; an increasingly closer date, which is why we continue to receive details.
As explained by the CEO of the developer, Matt Birch, the team decided include the difficulty “Beginner” for less dedicated players, but we will still need to play the other difficulties if we want to access the complete experience and see “everything that goes beyond the most basic end.”
Even though the combat is simple and the most enemies They die from a single attack, there are different types of enemies with different types of skills and attack times. The most talented players will have an advantage by learning the attack times of all species to combine basic attacksblock, wait, throw, perform special attacks and even combinations of everything, plus a couple of mysterious combos that will unleash special abilities, but will require much more effort.
You can see in action an experienced player in the video below:
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